Tuesday, October 11, 2011

VST Plugins

!9# VST Plugins

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Introduction

Computer processing speeds have now reached the point where it is becoming increasingly viable to run software simulations of synthesizers, samplers and drum-machines on personal computers within the popular MIDI Audio DAW's such as Pro Tools, Digital Performer, Logic Pro and Cubase SX - providing an even more highly integrated environment for music recording and production. Just as the wide range of software signal processing plug-ins has been developed - bringing the outboard into the computer environment - now the programmers are bringing in the MIDI gear as well. These software simulations are also known as virtual instruments as they are constructed using computer code rather than real hardware.

Digidesign

Digidesign distributes the Access Virus Indigo and Waldorf Q synthesizers for TDM systems, along with the Prosoniq Orange Vocoder RTAS plug-in.

Access Virus Indigo TDM Synthesizer Plug-In

Using the same DSP algorithms as the original Access Virus synthesizer, the Virus Indigo plug-in sounds exactly like its hardware counterpart. The plug-in has even more parameters than the original Virus that you can tweak to build dense, layered textures with the distinctive Virus analogue-type sound. And if you want results fast, you can use the new 'Easy' page, which provides rapid access to the most-used parameters. Virus Indigo does not disappoint when it comes to presets either - there are more than 1000 of these ready to go right out of the box. And this plug-in is efficient when it comes to DSP usage - allowing you to work with up to eight multi-timbral synthesizers on a single DSP. Virus Indigo supports up to 96 kHz sampling rates Tip: Laptops (especially top-of-the-range PCs with 2.5 GHz or faster processors, such as the Sony Vaio) loaded with virtual instruments are increasingly being used on-stage and in the studio to run virtual instruments. They have the advantage of being much more compact than the racks of MIDI synthesizer and sampler hardware that they are beginning to replace and offers up to 20 voices per Pro Tools|HD DSP, with a maximum of 160 voices total at 48 kHz, or 80 voices at 96 kHz.

Offering near-zero latency, the Virus Indigo TDM plug-in doesn't suffer from the CPU bottlenecks and reduced voice counts typical of many software synthesizers. The plug-in also provides many more visible controls and features than the Virus Indigo hardware synthesizer. And you can use a wide variety of control surfaces, such as the Control|24 or ProControl, or a hardware Virus unit or other controllers to manipulate the Virus Indigo's parameters. You can even load patches directly from the Access Virus hardware - so anyone who brings a hardware Virus into your studio can transfer their favourite patches to your system. And you can use Virus Indigo as an effects device - the special 'Input Mode' lets you route complete mixes through the Virus filter section. All-in-all, this is one heck of a useful plug-in to have available on any Pro Tools system.

Waldorf Q TDM

The Waldorf Q TDM is a synthesizer plug-in for Pro Tools|HD systems based on the powerful synthesis architecture of the Waldorf Q synthesizer. Due to its various oscillator and filter models, its ultra-fast envelopes and LFOs and its extensive FM routings, it creates previously unheard sounds and faithfully reproduces classic analogue patches.

256 Pro Tools for Music Production

Figure 10.1 Access Virus Indigo Easy page.

The Waldorf Q TDM plug-in works with Pro Tools|HD and Pro Tools|MIX systems on Mac OS9, Mac OSX, Windows 2000 and XP.

Orange Vocoder

Not exactly a synthesizer, but something that you may want to use with a synthesizer is a 'vocoder'. This allows the sonic characteristics of an input signal to be imprinted onto a synthesised signal - so you get a talking synthesizer effect, for example. Back in 1978, Herbie Hancock had a big hit with a song called I Thought It Was You - featuring Herbie 'singing' his synthesizer using a Sennheiser vocoder. Vocoder effects have waxed and waned in popularity over the last 30 years or so, and are currently enjoying something of a comeback.

Digidesign distributes the Prosoniq Orange Vocoder RTAS plug-in. This includes an eight-voice analogue synthesizer section, breakpoint-configurable EQ section, and a filterbank reverb section all in a single plug-in. The presets include Robot Voice, Rotating Robot, Jazz Vocoder, Synthetic Speech, Talking Voices, Ethereal Voices, F Maj Vocoder, Rubber Tongue and Weird Talk - you get the idea.

Virtual Instruments 257

Figure 10.2 Waldorf Q synthesizer.

Spectrasonics

Spectrasonics offer their Stylus, Atmosphere and Trilogy sample replay plug-ins with excellent and comprehensive libraries of sounds. Spectrasonics' founder, Eric Persing, has been programming sounds for popular Roland synthesizers since time began and has been producing sample libraries on CD-ROM throughout the last decade featuring his innovative 'groove control' system.

Now Persing has combined the best of his innovations and his creative programming and production talents to produce a kind of hybrid software instrument that plugs in to Pro Tools via RTAS. Versions are also available for Digital Performer, Logic and Cubase.

258 Pro Tools for Music Production

Figure 10.3 Orange Vocoder.

Note: TDM users must open Spectrasonics virtual instruments using audio tracks. Aux tracks cannot be used because RTAS is not available for these tracks. (However, this is possible for LE and Pro Tools Free users.)

Tip: Logic Platinum users working with TDM hardware can use the Spectrasonics VST plug-ins within Logic Platinum and output the audio from these into the TDM mixer using Emagic's ESB software.

Stylus

Stylus comes with a 3 Gb library of 'groove-control' elements, i.e. audio samples, recorded by Persing. Stylus is not a sampler and you can't load in your Akai or AIFF samples - but if you want a sampler, there are plenty out there to choose from. Instead, Stylus combines really powerful control over its own library of sounds with a really simple interface.

The sounds load faster than just about anything out there - so you can load up basic beats with lots of variations and swap between these like lightning. The loops are marked with the BPM they were sampled at. There are 700 'grooves' to suit the various dance music genres, including a whole section of 'killer' percussion loops. If the loop you pick is running at the wrong tempo, you just load up the 'groove control' version. This puts all the elements of the loop you have chosen onto your keyboard. Then you select the accompanying MIDI file and drag and drop this onto the sequencer track you want to use. Now you can speed the loop up or slow it down without hearing any artifacts. You can also raise or lower the pitch as well without affecting the tempo. Even better, each slice mapped to each key can have its own parameters - put a filter on one slice, pitch another up or down, and you have a new sound for your groove. You can automate the changes to these parameters using the plug-in and you can even apply random changes every time through the loop. It's dead easy to swap snare sounds or whatever once you have found a groove you like. And there's even a selection of scratched sounds like brass, guitars, or whatever - so you can do the DJ thing.

Atmosphere

Atmosphere features an excellent selection of synthesizer pads, ambient sounds, belltones, Swells, Evolving sounds, Sweeps and so forth that will keep anyone working on ambient or film music absorbed for hours on end. Atmosphere's interface and custom UVI engine features a dual-layer architecture that can create extremely powerful and dynamic sounds.

Virtual Instruments 259

Figure 10.4 Spectrasonics Stylus Vinyl Groove Module.

Atmosphere features a massive 3.7 Gb core library, which provides much more variety than any hardware instrument. Spectrasonics created this library using everything from processed vocal recordings, to prepared pianos and glass harmonicas, to vintage synthesizers - and even their experiments with hundreds of plug-ins and signal processors. Now you can take advantage of all this detailed preparation and use the sounds in the core library as starting points for your own synthesized sounds. And, for the busy composer, the presets will serve you well.

Trilogy

Trilogy completes the, er, trilogy of plug-ins - providing the 'bottom end' for your recordings with its tremendous selection of bass sounds. Overall, I rate the Total Bass Module extremely highly. Every patch in Trilogy has two layers that you can tweak individually - editing each independently. You can also mix and match any of the layers in the core library, to combine the sound of a real Minimoog with a Fretless bass, or a Virus with a TB-303, or even to add a Juno suboscillator to an Upright Bass!

The highly detailed, chromatically sampled, Acoustic Upright Bass is one of Trilogy's highlights. An incredible variety of tones can be produced from this because the interface allows separate control of the Neumann U-47 Tube Microphone signal and the Direct Pickup signal, which was sampled through a vintage Neve 1083 Console. This acoustic bass, miked using the U47, is the most faithful reproduction of the sound of a double bass that I have heard anywhere - a sound 'to die for!'

There is also a huge selection of Electric Basses including classic four, five and six string models, performed in Fingered, Picked, Muted, Rock and Roll, Slapping, Ballad, Fretless and R&B techniques through rare, custom-made tube pre-amps. Special variations include Harmonics, Glisses, Fuzz, Trills, FX and thousands of Slides. This selection provides plenty of scope when you need electric bass sounds.

260 Pro Tools for Music Production

Figure 10.5 Spectrasonics Atmosphere Dream Synth Module.

Synth bass sounds include samples from legendary Analog Bass Synths like the Minimoog, Roland Juno 60, Roland TB-303, Roland SH-101, Oberheim SEM, Moog Taurus, OSCar, Virus, Yamaha CS-80, Arp Odyssey and 2600, Studio Electronics SE-1, Omega and ATC Tone Chameleon, Sequential Circuits Pro One, the mighty Moog Voyager and many others. As with the acoustic bass recordings, these sampled synthesizer sounds are extremely impressive and useful.


VST Plugins

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Friday, October 7, 2011

Art of the Recording Engineer: From Michael Jackson to Mutant Radio, Matt Forger Speaks Out

!9# Art of the Recording Engineer: From Michael Jackson to Mutant Radio, Matt Forger Speaks Out

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In an interview with Scott G (G-Man)

G-Man: When people think of Matt Counterfeiters usually think of you in your work with Michael Jackson, Quincy Jones, Bruce Springsteen, Paul McCartney, Glen Ballard, and Bruce Swedien, but if we start from a CD with examples of your manufacturing, engineering or mixing, it almost always has new and emerging artists, people like Mutant Radio, Laughing With Lulu, The Dharma Bomb, or Fjære. What is your thinking behind the decision to avoid largeName?

Counterfeiters: While my association with the great name has been a wonderful experience, but also in the past.

G-Man: But you work with artists at all levels, including the "biggies".

Counterfeiters: Oh, sure, for example, I maintain a professional relationship with Michael Jackson and has contributed to the recent release of "Michael Jackson - The Ultimate Collection," a box set, and I worked on many of the unreleased recordings, are contained in the it, andresponsible for various aspects of the project. This is obviously very pleasing to some, because I think those times when I work closely with Michael, when he saw the great albums that will be created as set "King of Pop". For me it was a learning experience that had none. To be part of the story makes projects like "Thriller," and is working with Quincy Jones taught me what it takes to make the best possible shots. Not only in the commercial sense, but as an artisticstatements, and what it takes for a song to engage the listener, the power of a collaborative team effort, and what it means to "arrive at the studio and leave your ego at the door." These and the many other lessons learned are what I bring to the table when I work with new and emerging artists.

G-Man: So you're combining the best aspects of past and present. What are some of the contrasts?

Forger: The old model of the record business allowed for the development of talent, coaching it along the way, working with songwriters, arrangers, producers and engineers and learning the craft of record making. That system doesn't exist in today's business model. Today, with few exceptions, major labels look for the most promising bands and artists, sign them to a deal, and if they don't sell the numbers that the companies require, dump the act. Before an act has the chance to develop a following and learn the ropes, it can be all over. That's what it's about now, the bottom line. Corporate business has no heart and no sense of artistry. I want to look to the future, and it's out there. The future of the music business is in the undiscovered talent that flies below the radar. That's who I want to work with. That's the hope of the music industry: the unique, innovative artists who are creating something new and exiting, not regurgitating an old tired formula, or manufacturing synthetic crap with no emotion or heart. I want to be part of the future!

G-Man: If nothing else is read in this interview, I want to thank you for those comments! In addition to the seven Michael Jackson albums, you've worked with Van Halen, Lena Horne, James Ingram , Giorgio Moroder, and many others. Care to comment on the difference between sessions with superstars and sessions with stars-in-the-making?

Forger: In a word: experience. The seasoned pros have one important quality that sets them apart: they have developed an instinctual feel for music. It's that thing that accomplished musicians have. It's an intuitive thing. You learn to trust your gut through trial and error. There is no substitute for it. Some people have it more than others. It's a sensitivity, an ability to see inside the music and read the different levels of what's occurring. Then, to have the ability to recognize and manipulate the elements in such a way as to make a more effective communication of the songs' intent. For newer artists, it's often a matter of helping them identify and tune into those subtle qualities. And, to focus on what is important and what is just background noise that's creating confusion.

G-Man: Let's talk about the diversity of your musical interests for a moment. You recorded a modern-retro band called The Teddy Boys, then you made some dance remixes of a couple of my songs, and you've done live recording for singer-songwriter Caroline Aiken. It seems like you enjoy a wide variety of styles and genres. Do you favor certain kinds of music, or are there any forms of music you don't like?

Forger: I grew up with the pop radio formats starting in the '60s, where you could hear the entire assortment of what was out there. Jimi Hendrix, Frank Sinatra, Roger Miller, The Beach Boys and The Beatles would all be on the same station. When you heard everything from Jan and Dean to James Brown in the course of a few minutes, it gave an overview of what the public in general was listening to. When radio in the '70s became album-oriented, it started to narrow the field of what would be heard on a given station. In the course of my growing up, I always was exploring what was new and different, what type of instrumentation was new and exiting. As trends continued, the influence of ethnic and world beat came to be an interesting movement. There are too many styles of music to name and say that they have all influenced me, but quality has always been a factor. I've worked on sessions from Classical to Country, New Wave to New Age, Pop to Punk, music from all parts of the globe, and it's still exciting and a challenge to work on something new. If there's a form of music I don't care for, it's the manufactured mediocre crap that gets sold as having something to say when it's just pretentious drivel.

G-Man: Again, thanks for making those statements. That's great. When you record live, I know you have a preference for a certain recording technique. Can you tell us about it?

Forger: When the situation allows, there is a technique that I love to use because of its elegant simplicity. It uses a single high quality stereo microphone strategically placed to capture the performance, the event and the environment all at the same time. There is a sonic signature that this technique creates that is unlike any other. It is the capturing of that moment in time, and when it occurs, you capture a great performance. When done properly, it transports the listener to that place and the feeling of being there. This technique seems to work best in acoustic and ensemble situations where the volume is not terribly overpowering. It has the ability to capture subtlety and nuance in the perspective of the dynamics of the moment. This is of course what direct to stereo recording is all about. I didn't originate the technique, but have come to appreciate its power and purity. When an artist is at home with an audience, record the event and have a document of that energy and honesty of the expression of the music. It can be so simple and effective. There are also ways to incorporate this into a larger recording plan and have extra microphones to highlight various sections or instruments. I've done this as well and had very pleasing results.

G-Man: How did you get your start in the business? Was there formal training, or did you just begin recording around the house and hanging out at studios?

Forger: Well, my start in the business was actually when I began mixing live shows. I had done other things before that: classical guitar lessons, playing with electronic stuff and listening to a ton of records and music. But, it was live mixing that gave me the first money I ever earned in music, and the sense that I was on to something that I knew I had a natural ability for. It was being asked to keep an eye on the mixer for friends who had a band. They were impressed that they sounded so much better and that the audience enjoyed the sound. That was my first gig. That led to my learning of all matters related to sound. I read, I experimented, I built my own gear, I asked questions of people I could find who had more experience than I did. There was a guy in my town who was a wiz with electronics, and he had built a recording studio in an old chicken coup. It was a funky place to work but the sound that came from there was amazing. I used to hang out there and just watch and try to learn what was occurring. I would work with my friends and try techniques, mic placement, and experimented with everything we could think of. It was an education by trial and error. It was gratifying when musicians would come by our makeshift studio in the drummers' basement or bass players' bedroom and comment that they were spending good money to record with experienced people at professional studios and didn't have anything that sounded like our recordings. It was all instinct. What was it supposed to sound like? Like all those great records that I grew up listening to - that was the benchmark. I just followed my heart to tell me what the music needed.

G-Man: What are some of the reasons you interact with and support NARIP (National Association of Record Industry Professionals)?

Forger: NARIP is a great organization. It's one of those places that you can go and network with others who are looking towards the future. There are professionals from all facets of the industry, from the creative side to the business specialists. If you are looking for someone with a specific skill or are looking to offer your talents to others, there is always an assortment of people to network with. In the entertainment industry, success is based on who you know more than what you know. When you have both, you have the potential for great things. As an organization, NARIP holds many panel events, seminars, workshops, and just networking get-togethers. The quality of people who attend is always top notch.

G-Man: You're also a participant in organizations like L*A*M*P and Venus Music.

Forger: Yes, these are also great organizations because they play an important roll in backing the independent artist community in the LA area. I try to offer my support to organizations that have, as a goal, the advancement of the independent music community. It's my belief that the music of tomorrow will come from these songwriters and bands. With the major labels no longer developing talent, it has created a void of where one can go to understand how things work on the inside. The artist of today has to learn as he goes, and to help avoid costly mistakes and wasting time and money, there are excellent programs offered by these organizations to help the artist move forward and understand the complex nature of the business. There is also the advantage of being able to build a team of support specialists to help with the areas that you don't desire to undertake yourself. Remember, a collaborative effort can be the most effective way of achieving a goal, especially when the scope of the undertaking is overwhelming.

G-Man: What can you tell us about your current studio gear?

Forger: Simple, straightforward, always an eye to quality. It's not the newest whiz-bang device that sets a studio apart. It's the workhorse, tried and true technology that proves to be the greatest value. Right now I'm using Pro Tools because it's the standard for audio production in the industry. Other systems work well too, but some type of compatibility is always desirable. I compliment my computer system with a selection of outboard gear
that works for my application. I specialize in mixing so I have some good reverbs and effects from Lexicon, Yamaha and Roland. And a mastering chain that creates a good final quality product, Neve compressors, DB technologies converters and TC mastering software in a M-5000 processor. For speakers, I use Tanoys and Custom Altec Monitors. They work for me. Very often, clients will say they don't get an understanding of the sound in the studio. But when they take the mixes out into the real world, they love the sound. That's where it really counts. If it sounds great in the studio but nowhere else, you're on the wrong path.

G-Man: From your studio set-up, I can see that you've embraced the digital world. Is there anything you miss about the analog days?

Forger: There are a lot of things that you get used to when recording on analog tape. The time it takes to rewind, the fat sound, the accidents that occur that turn out to be inspiring, having a track sheet to doodle on. It's great if you can afford to incorporate an analog stage at some point of the recording process. Some styles of music benefit more than others, but it still adds a charming sonic personality when you can. It has come to the point where recording analog is a luxury. For the cost of a reel of two inch tape, you can buy a hard drive large enough to hold several CDs of recordings. Whatever the choice, use the recording medium to its maximum potential.

G-Man: What are your thoughts about tape manufacturing problems?

Forger: It's a sad state of affairs that analog tape manufacturing has ceased. To deprive those who love the sound characteristics that it imparts on recordings is unfortunate. It forces artists, engineers and producers to make choices not based on creative style, but instead on the corporate influence on the business of creativity. I have heard that there will be tape available in the future. It will of course become a specialty item and the cost will certainly become much higher that what everyone is accustomed to paying now. But for those who appreciate it and have the financial means to afford it, it will become a premium option in the recording world.

G-Man: I know you're one of nearly 100 top producers affiliated with StudioExpresso.com. How does that organization work?

Forger: That's a good question because Studio Expresso is different things to different people, depending on your needs. It's a clearing house for engineers and producers, a portal so to speak, for the outside world as well as the industry. If you would like to research an engineer or producer for an upcoming project, the background and contact information is there for many of the industry's top people. If you need to co-ordinate a studio project, then Studio Expresso can help you find a top notch facility, or whatever personnel you may require. If you're traveling to LA to make use of the creative assets the area has to offer, then arrangements and support for your project and stay are also available. Studio Expresso has also been exploring ways to support the independent music movement by helping new and developing talent ways to network and establish contacts within the industry. Claris, who heads up the organization, also manages producers, engineers and other talented people on the production side of the business and offers her expertise and experience in the business to help build their careers

G-Man: If an artist is interested in working with you, what should they do? Send you some material first? Contact you via StudioExpresso.com? Contact you directly?

Forger: While I don't mind talking with a potential client, it's good to establish a dialog with SE first. If there is any question about how to approach a producer, then these types of questions can be cleared up ahead of time. Many times I've taken calls for someone in need of a "producer," only to find out in the course of a conversation that they are looking for someone who will co-write songs, act as a musician, program beats and synths, as well as engineer, mix and produce. Some artists feel that a producer should shop the material and secure a deal for them. In this business, everyone operates differently. I work to facilitate the successful completion of a recording project, regardless of its complexity. It's always good going in to know the specific qualification you're looking for and that you're talking to a person who has the right set of skills.

G-Man: Do you have any thoughts on 5.1?

Forger: Yes, It's a beautiful thing. While Michael Jackson's "Captain EO" was one of the first digital 5.1 theatrical releases, and working on that project was groundbreaking, my area of interest is currently the song, and its emotional content. While 5.1 home theater is growing immensely in popularity, most music today is "consumed" in the traditional stereo format, and to a large extent MP3 is the format of choice when delivered on computer, iPod, blasters and small systems. Almost the opposite of the esoteric environment that a true 5.1 audio system would dictate. And while a listening experience in 5.1 can be very gratifying, most independent artists just don't go there because getting the music out in an effective manner is the priority.

G-Man: Care to comment on the latest format wars?

Forger: My only observation is that it will work itself out in the commercial marketplace. Remember VHS/Beta, Quad sound, Laserdisks, 8 Tracks vs. Cassettes. When viewed from a historical perspective, everyone's hindsight will be 20/20 and the question won't be an issue.

G-Man: What's the weirdest thing you've done in the studio? In terms of sonics, I mean.

Forger: Before the advent of digital technology, you needed to be creative acoustically and electronically. In the song "Billie Jean," when Michael sings the line "Do think twice" at end of the third verse, he's singing through a cardboard mailing tube. We often would record elements in the bathroom (tiled) because it would give it a short early reflection quality. The main percussion sound on the song "Beat It" was Michael beating on fiberboard drum cases with 1x3 inch pieces of wood in the mirrored room of Westlake Studio A. This was all normal. Now if you want to talk weird, on one song (not MJ) we ran a tape loop around the room supported by microphone stands on a two track machine. It was a loop of burps and was keyed by the kick and snare to give the effect of drums that were alive and breathing.

G-Man: What is "The Matt Forger Show"?

Forger: The "Matt Forger Show" is the name credited to the sound design elements that I have created. It was started by Michael when we would work together and often he was in a location that didn't permit visual contact. We only had our voices as a reference. The detachment made it feel as if it was a radio program. It became the name I choose to use for my style of work that combines spoken word, sound effects and music.

G-Man: How would you describe the magic or the fascination of music?

Forger: Music is a form of emotional communication. The combination of rhythmic patterns, melodic progressions and lyric content, communicate and express feelings that we share though common experience. A pop song is a three minute fix of an emotional drug. We are connected through our humanity, and most successful songs speak to this. It is our shared human failings and aspirations that connect us. Whether it's telling a story, expressing a feeling or idea, it's the honesty with which we communicate our inner most self, that allows others to share in the moment.

G-Man: Are there any common qualities you've observed in successful artists?

Forger: There is one quality that I have observed in all the successful artists I have worked with. That is the ability or talent to understand music at an intuitive level. Not just technically or in theory, but at a gut level to feel what is required to make a piece of music work. This is evident in the creative process. When asked for an idea, melody line, counter line, harmony part, arrangement progression or instrument texture, I have noticed that certain very successful individuals are never at a loss. And, while not at a loss, always have ideas that are appropriate for the particular situation and are of the highest quality. They are on the money instinctively, without reservation and with complete confidence. They are, in fact, "one with the music." This quality I can say is what separates the most successful artists with those that aspire for greatness. While it is true this is something that comes with experience, it is also that quality that allows for success to continue. To have your finger on the pulse of what the public feels is one thing, to be able to lead the public with your own sense of what is a true expression of honest emotion is yet another talent.

CONTACTS:

http://www.mattforger.com

http://www.studioexpresso.com

http://www.gmanmusic.com

http://www.narip.com

http://www.delvianrecords.com


Art of the Recording Engineer: From Michael Jackson to Mutant Radio, Matt Forger Speaks Out

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